Upper stretch easily floats to low 400s and likely less...
At low flows just take the advice of the guidebooks and realize several camps become inaccessible.
Lower stretch is "doable" but becomes more problematic around 500 cfs. Government becomes a real Class III rapid with a technical move or two with chance of pin/wrap. There is a riffle around John's that just plain sucks as those levels but really just means you might have to push on a rock or two to unstick the craft. And plan on an unpleasant last couple hours through the old Powell mudbanks and rejoice if you don't ever get stuck.
Phillip
At low flows just take the advice of the guidebooks and realize several camps become inaccessible.
Lower stretch is "doable" but becomes more problematic around 500 cfs. Government becomes a real Class III rapid with a technical move or two with chance of pin/wrap. There is a riffle around John's that just plain sucks as those levels but really just means you might have to push on a rock or two to unstick the craft. And plan on an unpleasant last couple hours through the old Powell mudbanks and rejoice if you don't ever get stuck.
Phillip