Here is my run through WW at 5k cfs in my little boat, maybe it will help you find your lines:
Around 5k WW is probably the easiest level to run it.
Little D - wave train, watch for the Little D hole at the end of the wave train in the center of the river a little to the left. I've seen boats flip even at 5k, don't go sideways into it.
Marble is a straight wave train, just keep your boat down the current and keep on those oars
Funnel Falls is going to be your biggest problem. Make sure to stay off the left lateral. Hit it dead in the center of the V and get ready for a nice push to the river right. Stay off the right wall and keep in the current down.
Surprise - just past FF, it's a cork screw, it will want to take your boat and turn it to the right, making you go sideways into the wave. Just keep on the oars and keep the bow down current
Skull - regular approach. Approach on river right with your bow facing 90 to the right wall. So you are completely sideways to the current and Skull. As you come over the crest and start seeing the white water, pull backwards away from the right wall hard. It really only takes 3-4 good pulls to clear Skull and be in the safety. Once you clear the current, just point your boat down river and steer away from Rock of Shock. At this level, even if you get sucked into Skull, you will be fine.
Bowling Alley should be a fun wave train, just big rolling waves, keep the boat straight and keep on those oars.
Sock It To Me - is the biggest rapid on WW at that level in my opinion. First, give your thanks and praise to the SITM Guardian before you enter the rapid (look up when you see/hear the rapid, you will know what I mean
SITM gets higher at lower water. On this one the safe approach is from the right, bow straight down the current. As you start dropping into the pour over, look on your right and get ready for a very hard right lateral. Once you pass the right lateral wave, turn your boat towards Magnetic Wall and pull hard backwards (towards river right wall) to pull away from the Magnetic Wall. MW is a flipper at this level if you hit it sideways.
Last Chance - at this level the rock will be exposed, so the only way is to the left of it. Just a straight pour over drop and you are done.
When is your launch?